![]() ![]() ![]() The “software” that does this job is the Shader.Įnough technical blabber. Shading is the process of calculating the amount of light, color, and darkness while rendering a 3D image. But the GTX (sometimes GTS) series had a huge improvement in the geometric shading process. In the world of digital computing, special graphics processing units or GPUs do the job of mapping the texels to pixels and producing a 3D image.īefore GTX, Nvidia had similar technology and called it GT (Giga Texel), GTS (Giga Texel Shader), and others. Similarly, a Texel is the fundamental element of a Texture Map, which is the image applied to the surface of a polygon in graphic design. We know a pixel is the smallest element of an image. Here, two terms “Texel” and “Shader” are very important. Nvidia has been making graphics cards forever but it started the “GTX” branding only in 2008 when it launched the GeForce GTX 260 and GTX 280 Graphics Cards. Comparison of GTX vs RTX Graphics Cards. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |